Hang in there!!
Control: Mouse for everything, you can drag and drop songs to rearrange them. Press Esc to pause.
You are an office worker going loopy in your office job!
Your mood is constantly decreasing, and your goal is to prevent your mood from dropping to 0, or its game over! You have 3 stages of mood bars, so don't worry if the first mood bar drops all the way to zero for the first time!
However, not all is lost. you can listen to songs while you work; each song has different abilities that will ultimately help you in your shift. Listen to music to not only keep your mood up, but also raise your productivity, and in return, get more money!! Loop, skip, or rearrange songs to your liking to find the best strategy!!
Use that money to buy more songs from your shop, and aim for the ultimate goal of survival! (The shop refreshes after 10 in-game minutes.)
Developed by LilyCatDev and thesteampumper
Music by GummyRicez
Pretty please offer feedback <3
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | steamer007, LilyCatDev, GummyRicez |
| Genre | Simulation |
| Made with | Unity |
| Tags | 2D, Deck Building, Game Maker's Toolkit Jam, No AI, Relaxing, Roguelike, Singleplayer |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
Download
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Comments
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I really wished they didnt nerf flying bananas.
The idea is creative and the interpretation of the theme is interesting. In my opinion, the working part of the game could have additional things that you can do. And idk if I did sth wrong, but wouldn't it be better if with different songs you buy you could actually listen to different audio tracks? All in all, trying to think out of the box can be tough and should be apprеciated. Great job!
Thank you for your review! We also thought that it would be better with different audio tracks for each song, but we had to limit our scope due to the time restraints of the game jam, so only one song plays (produced by GummyRicez).
Damn, look like my shift was twice as long as I could manage, still proud that I made it 45 minutes in, really cool concept!
I did have to read the instructions twice though, it took some time to really understand everything
"Damn, look like my shift was twice as long as I could manage"
Ugh. Relatable :p .
Could also relate to the idea of long workdays where you put on a playlist on Spotify to make it shorter and keep your spirits up ;P
REALLY creative idea, but I'm not sure if I understood the work part? Probably a stupid question, but are you meant to click on any of the orbs to get money or mood points?
We probably should have explained that part better, but clicking on the orbs gives you money (Each orb gives a different amount of money scaling with your productivity: Gold>Green>White).
funny game with a really creative idee